Dunk A sora-2-pro
Fast break one-hand dunk; check jump/rim/contact physics.
Eight earlier Sora dunk candidates for the first sports matched moment. Review only for whether any is good enough to reuse; the current recommended label remains Fast break finish.
Fast break one-hand dunk; check jump/rim/contact physics.
Baseline two-hand dunk; check body shape and landing.
Alley-oop style dunk; check readability at hero size.
Short breakaway close-to-rim dunk; check clarity.
Right sideline fast break dunk; closest to current demo concept.
Pass into two-hand dunk; check if action is too staged.
Wide-angle rim-graze dunk; check motion realism.
Fixed sideline archive style; check if too small/unclear.